Archived Changes for The Law of Elit-Eliud (7 total)

ID Target Collection Target Change Type Status Changes Reason Time User
6a814c9db7f469bbfc136752 artifacts The Law of Elit-Eliud Update Approved
Effect Description:
The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead runs unique duels via the use of Rulership instead of Prowess. In these duels, rerolls other than those earned via Rulership difference cannot be used by either side, and instead the only other way to reroll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. (characters & merchants reroll) When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact. → The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead runs unique duels via the use of Rulership instead of Prowess. In these duels, rerolls other than those earned via Rulership difference cannot be used by either side, and instead the only other way to reroll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. (characters & merchants reroll) When forced into a duel, the attacker gets an opportunity to refuse the duel by taking 1d4 health states, after learning the effects of this artifact.
None mykonos_
6a8149c4b7f469bbfc13674f artifacts The Law of Elit-Eliud Update Approved
Effect Description:
The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead runs unique duels via the use of Rulership instead of Prowess. In these duels, rerolls other than those earned via Rulership difference cannot be used by either side, and instead the only other way to reroll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact. → The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead runs unique duels via the use of Rulership instead of Prowess. In these duels, rerolls other than those earned via Rulership difference cannot be used by either side, and instead the only other way to reroll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. (characters & merchants reroll) When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact.
None mykonos_
6a719996ac77d5990527db3a artifacts The Law of Elit-Eliud Update Approved
Effect Description:
The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead duels via the use of Rulership instead of Prowess. In these duels, rerolls other than those earned via Rulership difference cannot be used by either side, and instead the only other way to reroll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact. → The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead runs unique duels via the use of Rulership instead of Prowess. In these duels, rerolls other than those earned via Rulership difference cannot be used by either side, and instead the only other way to reroll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact.
None mykonos_
6a6d741d66d10a88de9210f2 artifacts The Law of Elit-Eliud Update Approved
Effect Description:
The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead duels via the use of Rulership instead of Prowess. In these duels, typical re-rolls cannot be used by either side, and instead the only way to re-roll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact. → The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead duels via the use of Rulership instead of Prowess. In these duels, rerolls other than those earned via Rulership difference cannot be used by either side, and instead the only other way to reroll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact.
None mykonos_
6a6d738766d10a88de9210ef artifacts The Law of Elit-Eliud Update Approved
Effect Description:
The wielder of the Law of Elit-Eliud cannot be dueled via typical manner, and instead duels via the use of Rulership instead of Prowess. Typical duel re-rolls cannot be used by either side, and instead the only way to re-roll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d6): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact. → The wielder of the Law of Elit-Eliud cannot be dueled or duel in a standard manner, and instead duels via the use of Rulership instead of Prowess. In these duels, typical re-rolls cannot be used by either side, and instead the only way to re-roll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d4): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact.
None mykonos_
6a6d72f166d10a88de9210ee artifacts The Law of Elit-Eliud Update Approved
Effect Description:
The wielder of the Law of Elit-Eliud cannot be dueled via typical manner, and instead duels via the use of Rulership instead of Prowess. Typical duel re-rolls and duel death effects cannot be used by either side, and instead the only way to re-roll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d6): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact. → The wielder of the Law of Elit-Eliud cannot be dueled via typical manner, and instead duels via the use of Rulership instead of Prowess. Typical duel re-rolls cannot be used by either side, and instead the only way to re-roll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d6): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact.
Owner:
None → Aron Trueborn
None mykonos_
6a6d725f66d10a88de9210ec artifacts The Law of Elit-Eliud Add Approved
Name:
None → The Law of Elit-Eliud
Rarity:
None → Legendary
Equipped:
None → True
Archived:
None → 0
Effect Description:
None → The wielder of the Law of Elit-Eliud cannot be dueled via typical manner, and instead duels via the use of Rulership instead of Prowess. Typical duel re-rolls and duel death effects cannot be used by either side, and instead the only way to re-roll is to accept "legal consequences", assigned at the end of the duel. The wielder may choose to replace a legal consequence with reducing their Rulership by one. Legal consequences can be any of the following, and is rolled randomly (d6): 1: A random law is changed and locked for the remainder of the age (for orgs these are districts) (characters reroll) 2: A random attribute is reduced to 0 (reroll stat if 0 or below) for the remainder of the age. 3: Reduce stability gain cap by 50% for the remainder of the era. (for non-nations, characters are banned from the region for the remainder of the age). 4: Two random prior era and two random current era units are banned for the remainder of the age. When forced into a duel, the attacker gets an opportunity to refuse the duel after learning the effects of this artifact.
Owner:
None → None
Creator:
None → None
Mechanical Modifiers:
None → []
Ongoing Modifiers:
None → []
mykonos_